Tuesday 8 February 2011

Project Exodus: The Beginning

This is what I have come up with for Project Exodus so far, There is a lot to do, but it gives a good starting point with lots to develop.

Starting Level:
This will be a campaign for four low level players; I’m thinking Starting Level 2 at this stage with at least one of the characters being a Rogue. There is a possibility to make it a Startling Level 3 adventure but to give force each character to take a level of Rogue although this may undermine some of the challenges in store. I can see this being episodic, each adventure centred on a treasure – whether the treasures have any link or not is as yet undecided.

The Hook:
The characters respond to an advert looking for treasure hunters posted by an aristocratic gentleman who is looking to replace his current team of treasure hunters who didn’t return from their last job. The man doesn’t give much away other than he has a job for the adventurers, and if they can track down the missing team there will be a bonus.

The Continuation:
From the point of view of the players this campaign will initially be a simple treasure hunt, whether getting artefacts from “dungeons” to negotiating with villages and robbing nobles. However the “missing team” can develop into many possibilities – finding them dead: either killed by a trap, by a rival group of treasure hunters, or something more sinister like a secret society; Finding them alive: possibly trapped, captured or deciding to go it alone (as their own group, or recruited by a competitor or the sinister secret society).

The First Quest:
All I have so far is: Go to a temple and recover a treasure. There is going to be a boat journey to a village near the temple, and the players will need to find information and if possible a guide. The temple is going to seem innocuous enough but will really be a front for worship of an evil deity

Things to Develop:
    World:
  • Cosmology - See Project Genesis
  • Story:
  • Treasure
  • Temple
  • NPCs:
  • Aristocratic Gentleman (AG)
  • AG’s Servant
  • Villagers
  • Settlements:
  • Main city
  • Village

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